TSR Workshop 0.8.7 СКАЧАТЬ Источник Sims3-Game Ура!Дождались новой версии Workshop, теперь появится возможность создавать и редактировать игровые объекты. This is the first public release of TSR Workshop, an application that lets you create new items for The Sims 3!
Update: Version 0.8.7 changes:
User Interface:
* A revamped more graphical GUI * All unnecessary clutter and information removed * New editor windows for patterns and textures with zoom and move functionality
CAS Creation support:
* Unique hair, accessories and clothing meshes, with the exception of morph states * Flexible polycounts * New bone assignments * Animated hair
Object Creation support:
* Most of the object types available in the game can be cloned/used as a base * Flexible polycounts * New bone assignments * Animated objects * Adding/deleting variations * Adjusting the footprint * Changing the Normal Map * Modular objects
Textures/Materials/Patterns:
* Ability to set final texture sizes with Material Editor * Editing of Color and HSV patterns * Exchanging patterns with WSP format between projects * Possible to view and change material states (dirty and default)
Improved 3D preview:
* New higher resolution rendering * Show/hide normals for the mesh * Show/hide footprints/slots * Show/hide all different LOD meshes * Show/hide the mesh wireframe * Improved shaders now supporting shadows, transparency and bumpmaps * Preview wall visible when editing wallmasks for windows, doors and arches
Overall Improvements:
* Faster load times * New and improved Milkshape plugins for mesh export * Compression of .sims3package files * Ability to import .package files * A brand new Wiki section covering all creation processes and how to use the tool
Version 0.6.4 changes: * Minor changes
Version 0.6.3 changes: * Various bugfixes
Version 0.6.2 changes: * Works with the new Sims 3 patch * Custom CAS preview image for variations * Patterns have been reworked somewhat, the earlier version did not always show the right pattern
Version 0.6.1 changes: * Improved pattern browser (larger previews, caching of previews so to make it faster once prevews have been rendered, bug fixes) * Other small bug fixes
TSR Workshop Specification
Clothing: Full support for all clothing types. New meshes are currently limited (see below). This is a work in progress.
Makeup: Nearly full support. Eyebrows can not be recolored in game as of yet.
Hair: Partial support, some items can not be recolored in game yet. New meshes are currently limited (see below). This is a work in progress.
Accessories: Nearly full support. A few items can not be recolored in game. New meshes are currently limited (see below). This is a work in progress.
Complates: Partial support for changing the different steps in the texture generation process (type, alphablending, colors).
Textures: Full support for changing all properties (rgbmask, specular mask, overlay, multiplier etc.) plus Export of all textures and Import of DDS files.
Meshes: Partial support of export/import of OBJ-files (wavefront format). Mesh vertices may be replaced IF the number of vertices is the same. Bone assignments may not be changed. Fully automated process with a live 3D preview.
Patterns: Possible to create/upload new patterns. You may also use existing EA patterns by using our patterns browser.
Variations: Possible to add new and delete existing variations to a creation. This makes it possible to include several versions of the same file in one Sims3pack file.
Export: To sims3pack with auto-generated thumbnails or custom thumbnails.
Utilities:
* Being project based you can start by cloning existing game content or by creating 'from scratch' * Project/package contents may be changed by using "Edit->Project contents" * Smooth upload of files to TSR using the file storage option
When a new version of TSR Workshop is released it will be put here so this is the place you should go to to download the latest version.
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